Mail Archives: djgpp/1996/11/03/22:17:33
> Well, I sort of got my texture mapper going. :) There is a lot of
> documentation on it (I think the Graphics Programming Encyclopedia,
> and Bob Pendleton's docs are probably the best, and Michael Abrash
> suggested I get my hands on articles written by Chris Hecker in the
> Game Developer Magazine, but they have yet to reply to my email...)
> but the problem is, most of the code doesn't really work all the time.
> :)
As you can tell, my English sux this morning... :) It should have
said that most of the code that they (the article writers) give
doesn't work, and most of the documents are hard to understand...
Or something like that...
I need more sleep... :)
Leathal.
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