Mail Archives: djgpp/1997/01/20/09:04:04
nope, that's the right way round.
the philosophy works something like..
a) they're bigger than you.
b) they pay for the packaging and advertising, which actually does outstrip any
costs you might have made with the game by a factor of 10 usually. even a small
a5 ad in lesser games magazines now costs over 1000 quid with serious negotiating
:(
incidentally, chances of virgin or ea taking any game are close to 0. reason
being they made a nice fat loss last fiscal year and won't even consider
marketing a game unless it's going to be a big hit.
nik
In article <32E28623 DOT 4841 AT cam DOT org>, Tudor <tudor AT cam DOT org> writes:
|> Oliver Stiller wrote:
|> > Deals are very different depending on the amount of advance,
|> > the product quality etc. Expect anything between 5% and 20%
|> > of the retail price. The last figure is realistic for registered
|> > shareware copies only but not for CDs sold via stores.
|> Do ya mean you allways get that much??wow...
|> So,if I make a game and go to Virgin or EA (if it's good enough :) or
|> whoever they will take 80% and I only 20% ???
|> Shouldn't it be the other way around??
|> --
|> tudor 'at' cam 'dot' org
|> yoda69 'at' hotmail 'dot' com
|> http://www.cam.org/~tudor
|>
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