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From: | Endlisnis <s257m AT unb DOT ca> |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: About DJGPP future |
Date: | Tue, 27 Apr 1999 14:19:41 -0300 |
Organization: | BrunNet |
Lines: | 21 |
Message-ID: | <3725F1AD.EF6F3B8B@unb.ca> |
References: | <371A6934 DOT 9316A109 AT teleline DOT es> <0D7FA3B8EDF023C3 DOT AE99180C1E168410 DOT C9F2E526437F51D3 AT library-proxy DOT airnews DOT net> <199904211139 DOT HAA20858 AT envy DOT delorie DOT com> <7g38ou$h9g$1 AT arachne DOT labyrinth DOT net DOT au> |
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To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
froyd wrote: > I thought the importance of DOS was that graphics programs > could run faster, plus there is more control of what the computer is doing. On many machines these days, DirectX programs run faster than their DOS equivalents. Most DOS programs only use VESA compatability which isn't enourmously fast (even v2). On many video cards, they supply directx drivers that can do blits/fills/polygons faster than you can ever hope to do in DOS (unless they tell you how to take advantage of the hardware acceleration). -- (\/) Endlisnis (\/) s257m AT unb DOT ca Endlisnis AT BrunNet DOT Net Endlisnis AT HotMail DOT com ICQ: 32959047
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