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Mail Archives: geda-user/2012/01/21/13:59:28

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Date: Sat, 21 Jan 2012 13:58:09 -0500
Message-ID: <CALSZ9gqZhAKw45Bxjh3C-eNBXHFv-sttFwZdnv9EaX1DDz-b4A@mail.gmail.com>
Subject: Re: [geda-user] Making copper shapes in PCB
From: Rob Butts <r DOT butts2 AT gmail DOT com>
To: geda-user AT delorie DOT com
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I am just now realizing that cutting the polygon to buffer and then
converting the buffer to an element does NOT do as I had hoped.  It does
not make the polygon an element and provide a solder mask clearance.  The
center of my circle contains a reed switch so I don't know how to get a
solder mask clearance in there.

On Sat, Jan 21, 2012 at 1:43 PM, DJ Delorie <dj AT delorie DOT com> wrote:

>
> > I had thought, as in DJ's expample:
> > http://www.delorie.com/pcb/solderjumpers.html that the arcs didn't
> > get included in a footprint.  Can you get them to convert to
> > something that stays?  A polygon?
>
> For that example, I cheated.  The center circle is the footprint, the
> arc is just an arc.  I just make the soldermask clearance big enough
> to expose the arc.
>

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I am just now realizing that cutting the polygon to buffer and then convert=
ing the buffer to an element does NOT do as I had hoped.=A0 It does not mak=
e the polygon an element and provide a solder mask clearance.=A0 The center=
 of my circle contains a reed switch so I don&#39;t know how to get a solde=
r mask clearance in there.<br>
<br><div class=3D"gmail_quote">On Sat, Jan 21, 2012 at 1:43 PM, DJ Delorie =
<span dir=3D"ltr">&lt;<a href=3D"mailto:dj AT delorie DOT com">dj AT delorie DOT com</a>&=
gt;</span> wrote:<br><blockquote class=3D"gmail_quote" style=3D"margin:0pt =
0pt 0pt 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">
<div class=3D"im"><br>
&gt; I had thought, as in DJ&#39;s expample:<br>
&gt; <a href=3D"http://www.delorie.com/pcb/solderjumpers.html" target=3D"_b=
lank">http://www.delorie.com/pcb/solderjumpers.html</a> that the arcs didn&=
#39;t<br>
&gt; get included in a footprint. =A0Can you get them to convert to<br>
&gt; something that stays? =A0A polygon?<br>
<br>
</div>For that example, I cheated. =A0The center circle is the footprint, t=
he<br>
arc is just an arc. =A0I just make the soldermask clearance big enough<br>
to expose the arc.<br>
</blockquote></div><br>

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