From: BECman Newsgroups: comp.os.msdos.djgpp Subject: Re: [Q]: Allegro scrolling question Date: Fri, 08 Aug 1997 10:56:20 +1000 Organization: BEC Manufacturing Pty Ltd Lines: 25 Message-ID: <33EA6EB4.2719@cynergy.com.au> References: <33E17022 DOT 102F AT cat DOT csiro DOT au> <5sbo6q$iri AT freenet-news DOT carleton DOT ca> Reply-To: becman AT cynergy DOT com DOT au NNTP-Posting-Host: cyn0507.cynergy.com.au Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Paul Derbyshire wrote: > > Jonathon Ralston (j DOT ralston AT cat DOT csiro DOT au) writes: > > Hello Allegro programmers! > > > > I wanted to write a 640 x 480 x 256 horizontal scrolling program, like > > the ex19.c demo. I increased the screen bitmap size and changed the > > other screen size variables accordingly. However, I found that > > *everything* on the screen was scrolled, including the text line. > > > > Is it possible to scroll only *part* of the screen while in an SVGA > > mode, e.g., a 640 x 400 window? I noticed that ex19.c uses a mode X > > modex_split type function. Does this mean that the split screen > > text/scrolling only exists in mode X? Is there a version of > > scroll_screen() that scrolls only part of the screen, or a BITMAP > > buffer? > > In SVGA modes? I think the only easy way to do it in SVGA is to > keep the stuff you want to not scroll in a memory bitmap and > blit it to the screen after each scroll. Of course it might > then flicker a bit. You could use a virtual buffer to create the final image to be blitted to the "screen" bitmap. This would avoid the flicker.