From: Weiqi Gao Newsgroups: comp.os.msdos.djgpp Subject: Re: About DJGPP future Date: Wed, 28 Apr 1999 00:24:17 +0000 Organization: CRL Network Services Lines: 14 Message-ID: <37265531.2D4ED1FA@a.crl.com> References: <371A6934 DOT 9316A109 AT teleline DOT es> <0D7FA3B8EDF023C3 DOT AE99180C1E168410 DOT C9F2E526437F51D3 AT library-proxy DOT airnews DOT net> <199904211139 DOT HAA20858 AT envy DOT delorie DOT com> <7g38ou$h9g$1 AT arachne DOT labyrinth DOT net DOT au> <3725F1AD DOT EF6F3B8B AT unb DOT ca> NNTP-Posting-Host: a116004.stl1.as.crl.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.51 [en] (X11; I; Linux 2.0.34 i586) X-Accept-Language: en To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Endlisnis wrote: > > On many machines these days, DirectX programs run faster than their DOS > equivalents. Most DOS programs only use VESA compatability which isn't > enourmously fast (even v2). On many video cards, they supply directx drivers > that can do blits/fills/polygons faster than you can ever hope to do in DOS > (unless they tell you how to take advantage of the hardware acceleration). Isn't this another one of those "secret hardware" problem (Along the lines of WinModem, WinPrinter, and WinBoard)? -- Weiqi Gao weiqigao AT a DOT crl DOT com