Date: Thu, 23 Feb 1995 18:58:25 -0500 (EST) From: Long Doan To: Michael Phelps Cc: djgpp AT sun DOT soe DOT clarkson DOT edu Subject: Re: Inline asm and structs On Thu, 23 Feb 1995, Michael Phelps wrote: > long x; > > asm( > "movl $0, _x\n" > ::); > > (provided x is global/static), but how can I do the equivalent of C > > typedef struct > { > long first; > long second; > } vector; > > vector data[10]; > > for (x=0; x < 10; x++) > { > data[x].first = 0; > } I'm not sure if this works, but give it a try: asm ("\n\ push %eax \n\ push %ebx \n\ push %ecx \n\ movl _data, %ebx \n\ xorl %eax, %eax \n\ xorl %ecx, %ecx \n\ L_jump_label: \n\ movl $0x0, (%ebx, %eax,)\n\ addl $0x8, %eax \n\ addl $0x1, %ecx \n\ cmp $0xa, %ecx \n\ jnz L_jump_label \n\ pop %ecx \n\ pop %ebx \n\ pop %eax \n\ "); Hope that helps, Long. +--------------------------------------------------------+ | Long Doan ldoan1 AT osf1 DOT gmu DOT edu | | ld AT netrix DOT com | +--------------------------------------------------------+