Xref: news-dnh.mv.net comp.os.msdos.djgpp:2923 Path: news-dnh.mv.net!mv!news.sprintlink.net!newsfeed.internetmci.com!news.sesqui.net!rice!news!sandmann From: Charles Sandmann Newsgroups: comp.os.msdos.djgpp Subject: Re: memmaping video memory? Date: Sun, 29 Oct 1995 00:48:49 CDT Organization: Rice University, Houston, Texas Lines: 11 References: <46uk9m$hm8 AT ray DOT atw DOT fullfeed DOT com> Reply-To: sandmann AT clio DOT rice DOT edu Nntp-Posting-Host: clio.rice.edu To: djgpp AT sun DOT soe DOT clarkson DOT edu Dj-Gateway: from newsgroup comp.os.msdos.djgpp > video memory into the programs address space under v2? > I'd like to be able to directly access video memory > without playing with the segment registers. sys/nearptr.h contains the goods. See example in tests. You currently must reload the pointer after any code which potentially calls malloc() - but an alternate sbrk() is coded - umm in debugging I guess - which should remove this restriction. You do loose pointer range validation checking enabling near pointers, so you can scrogg things bad.